Just wanted to say… I have moved to Montreal 3 months ago to work for Ubisoft Montreal on Assassin’s Creed franchise. It. Is. Awesome. The studio, the tech, the game, everything is top notch. No wonder they did such an awesome job on their games so far. I can’t find words to describe how it is to work on a franchise that is one of my top three game franchises of all times. Sometimes I’m afraid it’s just a dream and I’m going to wake up some day… 🙂
Sorry. I’m addicted to Battlefield series and BF3 is not helping me fight this addiction at all. Unfortunately Frostbite 2 is even farther away from having included editor. So the only thing left for me is to play it 🙂 Anyway, these are my stats so far:
I’ve finally had the time to update my portfolio a little. You can find some pics of new props here. There’s a fancy new gallery there 🙂 Have to update other pages as well some day…
I’ve added another character to portfolio/graphics section. This time it’s a hero for that same Arrowz game. Again Boris Vigec did an excellent job painting him. I should probably also mention that Boris made concept arts for both these characters.
There are some new pictures of the model I recently made in portfolio/graphics section. It’s a character for the upcoming game called Arrowz – http://arrowz-game.com/ Amazing textures are all done by Boris Vigec, our talented technical art director.
The big news is that I’m going to GDC Europe this summer!! Together with our CEO, COO, Technical Director and Lead Level Designer. I’m quite excited, especially as there are some awesome lectures announced. Besides I like Koeln. Can’t wait!
My current stats in this great game. I can’t get enough of it, it sucks me right back in again and again. Their Frostbite engine is one of the most advanced engines I’ve seen, it’s really amazing. Too bad no editing tools will be made available for BFBC2. DICE says this version of Frostbite is not made in a way to be packed and shipped around easily. Well, let’s hope Battlefield 3 will ship with editor…